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UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimSequencerInstance.cpp
Mike Zyracki e102316666 Sequencer: Need to make sure we re-Construct the Animation Sequence Nodes when entering a section since it may have been changed to a pose snapshot node. Also made sure ConstructNodes really just sets them up lightly since it's used by both SequencerInst/ControlRigInst.
#jira UE-87806
#rb max.chen

[CL 11446379 by Mike Zyracki in 4.25 branch]
2020-02-14 13:57:13 -05:00

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