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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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18b4e4a14cb310fc5bbd042961e87da2d11dd708
UnrealEngineUWP/Engine/Source/Editor/PackagesDialog
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Patrick Enfedaque 1c159ae32f Save Package Dialog: Favor non PendingKill as PackageObject if more than one Asset is found in the package (Actor BP Reinstancing)
#rb jeanfrancois.dube

[CL 16125094 by Patrick Enfedaque in ue5-main branch]
2021-04-27 09:34:50 -04:00
..
Private
Save Package Dialog: Favor non PendingKill as PackageObject if more than one Asset is found in the package (Actor BP Reinstancing)
2021-04-27 09:34:50 -04:00
Public
…
PackagesDialog.Build.cs
- Filter out UBlueprint assets from cooked packages
2021-03-17 08:59:59 -04:00
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