Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavigationDataHandler.cpp
frederic doll 8ed3931ea8 Expose FRecastGeometryExport struct. This allows us to :
- share the struct with other navigation data generators
- use it directly where needed instead of using the RecastNavMeshGenerator (e.g. NagivationSystem, NavigationDataHandler, etc.)
#rb Aris.Theophanidis
[FYI] mieszko.zielinski

[CL 33807192 by frederic doll in ue5-main branch]
2024-05-21 16:01:41 -04:00

22 KiB