Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/MetasoundEngine.Build.cs
helen yang b9eb6cda6c Audio bus subsystem refactor checkpoint
- Move audio bus functionality from Mixer Device to new Audio Bus Subsystem
- Add new audio bus key struct so that FMixerAudioBuses do not have to be created with UObject ids

#jira UE-169610
#rb phil.popp, ryan.mangin, rob.gay
#preflight 63906195255f07df8e452b8c

[CL 23429172 by helen yang in ue5-main branch]
2022-12-07 11:04:50 -05:00

894 B