Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Public/IAddContentDialogModule.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

19 lines
570 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ModuleInterface.h"
class FContentSourceProviderManager;
/** Defines methods for interacting with the Add Content Dialog. */
class IAddContentDialogModule : public IModuleInterface
{
public:
/** Gets the object responsible for managing content source providers. */
virtual TSharedRef<FContentSourceProviderManager> GetContentSourceProviderManager() = 0;
/** Creates a dialog for adding existing content to a project. */
virtual TSharedRef<SWindow> CreateDialogWindow() = 0;
};