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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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0ad248999412e4402d5ebfc723557d8d58a8a319
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh
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Jimmy Andrews 0ad2489994 make the world-z alignment logic in dynamic mesh's grouptopology class also apply when the normal is aligned to -Z
#rb david.hill
#preflight 63464d15663dafe41605b40a

[CL 22486381 by Jimmy Andrews in ue5-main branch]
2022-10-12 17:41:15 -04:00
..
Private
make the world-z alignment logic in dynamic mesh's grouptopology class also apply when the normal is aligned to -Z
2022-10-12 17:41:15 -04:00
Public
Fix symmetry detection for scaled-up meshes, by making error tolerances also scale
2022-09-20 11:50:38 -04:00
DynamicMesh.Build.cs
Updated several modules to have UnsafeTypeCastWarningLevel be an error so it matches other modules. This helps compile times because there will be less shared PCHs created.
2022-08-19 14:30:30 -04:00
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