Files
UnrealEngineUWP/Engine
Jimmy Andrews 0ad2489994 make the world-z alignment logic in dynamic mesh's grouptopology class also apply when the normal is aligned to -Z
#rb david.hill
#preflight 63464d15663dafe41605b40a

[CL 22486381 by Jimmy Andrews in ue5-main branch]
2022-10-12 17:41:15 -04:00
..
2022-10-12 15:06:44 -04:00