Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Public/AnimationStateGraph.h
halfdan ingvarsson 0e50cd24fe Relocating the contents of the Classes directory in AnimGraph in favor of Public.
#jira none
#trivial

[CL 14823295 by halfdan ingvarsson in ue5-main branch]
2020-11-30 16:40:07 -04:00

22 lines
480 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimationGraph.h"
#include "AnimationStateGraph.generated.h"
UCLASS(MinimalAPI)
class UAnimationStateGraph : public UAnimationGraph
{
GENERATED_UCLASS_BODY()
// Result node within the state's animation graph
UPROPERTY()
class UAnimGraphNode_StateResult* MyResultNode;
ANIMGRAPH_API class UAnimGraphNode_StateResult* GetResultNode();
};