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05d8fbeea38ff307aa052d94a0e673a472a9577f
UnrealEngineUWP/Engine/Shaders
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christopher waters 7eb61f1f8f Tessellation Removal: Removing tessellation code from shaders. Leaving code in Vertex Factories because Raytracing depends on those functions.
#jira UE-94564
#rb kevin.ortegren

[CL 15982291 by christopher waters in ue5-main branch]
2021-04-12 15:43:50 -04:00
..
Private
Tessellation Removal: Removing tessellation code from shaders. Leaving code in Vertex Factories because Raytracing depends on those functions.
2021-04-12 15:43:50 -04:00
Public
Tessellation Removal: Removing tessellation code from shaders. Leaving code in Vertex Factories because Raytracing depends on those functions.
2021-04-12 15:43:50 -04:00
Shared
Reserve a ray mask bit for excluding objects from scene capture views
2021-03-30 16:11:25 -04:00
StandaloneRenderer
Merge CEF version 84.0.4147 from the //Portal branch directly into the //UE5/EA branch
2021-03-09 01:37:10 -04:00
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