Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Metasound.uplugin
anna lantz f9afe024b3 Miscellaneous bug fixes - added desciption to MetaSounds Plugin, and fixed warning involving Slate styles for Audio Meter
#jira UE-112298
#jira UE-110484
#rb aaron.mcleran
#preflight 60675d329ab9c10001fe8bf4

#ROBOMERGE-SOURCE: CL 15904484 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15907226 by anna lantz in ue5-main branch]
2021-04-02 20:19:06 -04:00

60 lines
1.3 KiB
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "MetaSound",
"Description": "A high-performance audio system that enables sound designers to have complete control over audio DSP graph generation of sound sources, via sample-accurate control and modulation of sound using audio parameters and audio events from game data and Blueprints",
"Category": "Audio",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": true,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "MetasoundGraphCore",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "MetasoundGenerator",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundFrontend",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundStandardNodes",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundEngine",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "MetasoundEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
}
],
"Plugins": [
{
"Name": "AudioWidgets",
"Enabled": true
},
{
"Name": "AudioSynesthesia",
"Enabled": true
}
]
}