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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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04a5bf519dc04dce1910ba5382624bb3dd587708
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private
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tyson brochu 2e19cd43f6 Cloth Editor: enable adding/deleting weight maps directly in the weight map paint tool. (Currently the user has to go through the Attribute Editor tool to do this.)
#rb david.hill rinat.abdrashitov
#preflight 633f3fd52a0a2c1ead43571b

[CL 22383750 by tyson brochu in ue5-main branch]
2022-10-06 16:57:39 -04:00
..
CompGeom
Make visual studio compile exact predicate code with precise math compile settings, for more consistent performance results, and change to generally compute in double precision for predicates where the 'difficult' cases can be ~50x more expensive to compute.
2022-09-27 22:55:36 -04:00
DynamicMesh
Cloth Editor: enable adding/deleting weight maps directly in the weight map paint tool. (Currently the user has to go through the Attribute Editor tool to do this.)
2022-10-06 16:57:39 -04:00
Generators
expose 2D voronoi diagram generation to geometryscript
2022-08-23 16:22:55 -04:00
Implicit
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Intersection
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Parameterization
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Spatial
FindNearestCurveToRay: when processing segments in a curve, balance the distance-to-ray-origin against the ray-segment distance to find the optimal segment
2022-09-26 16:25:25 -04:00
Util
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GeometryCoreModule.cpp
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IndexUtil.cpp
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MathUtil.cpp
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