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UObject statics: Improve the feedback in the compile error for static reflected UObject methods when the function prototype is incorrect. UObject delegates: Add an OnObjectConstructed delegate, and add the Object being PostLoaded to the PackageAccessTracking UE_TRACK_REFERENCING_PACKAGE_SCOPED, so we can give a warning when objects are constructed during PostLoad that have not been declared via DeclareConstructedClasses. EditorDomain: Improve performance of CalculatePackageDigest by precomputing the inclusive schema for every class instead of needing to calculate it each time that class is used. EditorDomain: Fix bug in UObject::DeclareCustomVersions that was causing array properties not to be parsed. EditorDomainUtils: change ClassDigests to identify ClassPaths using TopLevelAssetPath to match the changes made by ANY_PACKAGE. CoreRedirects: Add FCoreRedirectObjectName costructor from FTopLevelAssetPath to reduce boilerplate for detecting class redirects. #rb Zousar.Shaker #rnx #preflight 6345c695e94850122406b944 [CL 22469685 by Matt Peters in ue5-main branch]