Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
04a5bf519dc04dce1910ba5382624bb3dd587708
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
bob tellez ed66094c96 #UE AssembleTokenStreams optimization. When ProcessNewlyLoadedUObjects, only assemble token streams for the new classes that showed up duing the process
[FYI] PJ.Kack,Johan.Torp

[CL 22636275 by bob tellez in ue5-main branch]
2022-10-19 15:51:00 -04:00
..
AssetRegistry
Fix FAssetData::GetObjectPathString to return the empty string rather than None.None for empty/default initialized asset data.
2022-09-30 20:30:28 -04:00
Blueprint
Small cleanup of dead code in blueprint support
2022-09-15 20:36:36 -04:00
Internationalization
…
Misc
EditorDomain: Add static reflected UObject method DeclareConstructedClasses. Classes that can construct other classes during PostLoad need to declare those classes.
2022-10-11 20:19:09 -04:00
Serialization
Fix bad merge.
2022-10-19 15:34:55 -04:00
Templates
…
Tests/Serialization
…
UObject
#UE AssembleTokenStreams optimization. When ProcessNewlyLoadedUObjects, only assemble token streams for the new classes that showed up duing the process
2022-10-19 15:51:00 -04:00
CoreUObjectPrivatePCH.h
PCH cleanup:
2022-10-11 14:44:39 -04:00
Powered by Gitea Page: 1095ms Template: 17ms
English
English
Licenses API