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UnrealEngineUWP
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04a5bf519dc04dce1910ba5382624bb3dd587708
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
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bob tellez
ed66094c96
#UE AssembleTokenStreams optimization. When ProcessNewlyLoadedUObjects, only assemble token streams for the new classes that showed up duing the process
...
[FYI] PJ.Kack,Johan.Torp [CL 22636275 by bob tellez in ue5-main branch]
2022-10-19 15:51:00 -04:00
..
AssetRegistry
Fix FAssetData::GetObjectPathString to return the empty string rather than None.None for empty/default initialized asset data.
2022-09-30 20:30:28 -04:00
Blueprint
Small cleanup of dead code in blueprint support
2022-09-15 20:36:36 -04:00
Internationalization
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Misc
EditorDomain: Add static reflected UObject method DeclareConstructedClasses. Classes that can construct other classes during PostLoad need to declare those classes.
2022-10-11 20:19:09 -04:00
Serialization
Fix bad merge.
2022-10-19 15:34:55 -04:00
Templates
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Tests
/Serialization
…
UObject
#UE AssembleTokenStreams optimization. When ProcessNewlyLoadedUObjects, only assemble token streams for the new classes that showed up duing the process
2022-10-19 15:51:00 -04:00
CoreUObjectPrivatePCH.h
PCH cleanup:
2022-10-11 14:44:39 -04:00