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UnrealEngineUWP
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03fc58d5aa626802d0aaa1ae02ceeb710cae795d
UnrealEngineUWP
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Engine
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MaterialBaking
History
Sebastien Lussier
b4aa2de878
Merge CL 11587939 - Fix invalid material baking when "Reuse Mesh Lightmap UVs is used with a mirrored (negative scale) mesh.
...
#jira none #rb none [CL 11588027 by Sebastien Lussier in 4.25 branch]
2020-02-24 11:11:13 -05:00
..
Private
Merge CL 11587939 - Fix invalid material baking when "Reuse Mesh Lightmap UVs is used with a mirrored (negative scale) mesh.
2020-02-24 11:11:13 -05:00
Public
Edigrating 3 CLs to improve HLOD generation time (faster material baking & mesh merging)
2020-02-03 11:08:35 -05:00
MaterialBaking.Build.cs
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00