Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/AddContentDialog.Build.cs
Ben Marsh b4db61014b [INTEGRATE] Change 2421922 by bruce.nesbit@bnesbit_Releases on 2015/01/28 05:46:59
Added message to indicate compiling is going to happen when importing code FP. Also made code wait until its complete
	Added provision for focus on a specifc asset after adding a feature pack
	Revised class type names in feature pack manifests.

[CL 2425812 by Ben Marsh in Main branch]
2015-01-30 10:48:17 -05:00

1.1 KiB