Ben Marsh
b4db61014b
[INTEGRATE] Change 2421922 by bruce.nesbit@bnesbit_Releases on 2015/01/28 05:46:59
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Added message to indicate compiling is going to happen when importing code FP. Also made code wait until its complete
Added provision for focus on a specifc asset after adding a feature pack
Revised class type names in feature pack manifests.
[CL 2425812 by Ben Marsh in Main branch]
2015-01-30 10:48:17 -05:00
Frank Fella
716e7443fa
AddContentDialog - Automatically save imported assets from added content.
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[CL 2391546 by Frank Fella in Main branch]
2014-12-17 14:52:54 -05:00
Ben Marsh
149375b14b
Update copyright notices to 2015.
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[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
Frank Fella
60f9975fc2
AddContentDialog - Upgrade to the nice widget carousel that the launcher uses.
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[CL 2357397 by Frank Fella in Main branch]
2014-11-12 14:49:21 -05:00
Frank Fella
ec05ac91a5
AddContentDialog - A dialog and lower level infrastructure for adding additional content to an existing game. Currently there is only support for the new "feature pack" upack files.
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#codereview matt.kuhlenschmidt, nick.atamas
[CL 2353064 by Frank Fella in Main branch]
2014-11-07 09:55:57 -05:00