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UnrealEngineUWP
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00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP
/
Engine
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Source
/
Runtime
/
CoreUObject
/
Private
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Serialization
History
danny couture
ee463518cd
Add missing PlayInEditorLoadingScope in zenloader
...
#rnx #rb Francis.Hurteau [CL 25870506 by danny couture in ue5-main branch]
2023-06-08 10:08:21 -04:00
..
Formatters
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ArchiveCrc32.cpp
Fix a bug where FArchiveCrc32 would not hash all of the data provided to it if the data was sufficiently large enough.
2023-05-09 05:30:06 -04:00
ArchiveDescribeReference.cpp
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ArchiveDescribeReference.h
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ArchiveFindAllRefs.cpp
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ArchiveFindAllRefs.h
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ArchiveFindCulprit.cpp
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ArchiveHasReferences.cpp
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ArchiveObjectCrc32.cpp
changed ArchiveObjectCrc32 to not resolve unresolved FObjectPtr the path name of an object can be obtained from a FObjectPtr without resolving
2023-04-27 13:09:01 -04:00
ArchiveObjectGraph.cpp
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ArchiveShowReferences.cpp
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ArchiveStackTrace.cpp
Initial implementation of DiffOnly mode for ZenServer as Cooked Output Store. Lacking detailed header diffing, but stubbed in for future addition. When using ZenServer as Cooked Output Store the packages use the ZenPackageSummary header format instead of the PackageFileSummary header format. This is how data is stored in ZenServer and the format it is when fetched. Data produced in process is transformed into this format ahead of diffing.
2023-05-19 14:43:02 -04:00
ArchiveTraceRoute.cpp
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ArchiveUObject.cpp
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ArchiveUObjectFromStructuredArchive.cpp
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AsyncLoading2.cpp
Add missing PlayInEditorLoadingScope in zenloader
2023-06-08 10:08:21 -04:00
AsyncLoading.cpp
AsyncIO: Fixed incorrect handling of the STAT_AsyncFileMemory stat.
2023-05-29 12:11:37 -04:00
AsyncLoading.h
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
2023-05-16 10:52:49 -04:00
AsyncLoadingFlushContext.cpp
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AsyncLoadingPrivate.h
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AsyncLoadingThread.h
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AsyncPackage.h
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AsyncPackageLoader.cpp
Allow streamable manager to flush only the relevant async loading requests for a given streamable handle.
2023-05-05 21:36:05 -04:00
BulkData.cpp
Move GuardedInt.h to Core as it's about to be needed elsewhere.
2023-05-19 17:51:45 -04:00
BulkDataRegistry.cpp
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BulkDataStreaming.cpp
AsyncIO: Fixed incorrect handling of the STAT_AsyncFileMemory stat.
2023-05-29 12:11:37 -04:00
DeferredMessageLog.cpp
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DerivedData.cpp
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DuplicateDataReader.cpp
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DuplicateDataWriter.cpp
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EditorBulkData.cpp
EditorBulkData: Remove accidentally-submitted debug code.
2023-05-31 17:54:34 -04:00
EditorPackageLoader.cpp
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EditorPackageLoader.h
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FindReferencersArchive.cpp
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LoadTimeTrace.cpp
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LoadTimeTracePrivate.h
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NullArchive.h
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ObjectReader.cpp
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ObjectWriter.cpp
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PackageWriterToSharedBuffer.cpp
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PropertyLocalizationDataGathering.cpp
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TextReferenceCollector.cpp
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TraceReferences.cpp
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UnversionedPropertySerialization.cpp
Fix potential truncation in FUnversionedPropertySerializer constructor
2023-04-26 03:12:08 -04:00
UnversionedPropertySerialization.h
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UnversionedPropertySerializationTest.cpp
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UnversionedPropertySerializationTest.h
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Zenaphore.cpp
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Zenaphore.h
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ZenPackageHeader.cpp
Initial implementation of DiffOnly mode for ZenServer as Cooked Output Store. Lacking detailed header diffing, but stubbed in for future addition. When using ZenServer as Cooked Output Store the packages use the ZenPackageSummary header format instead of the PackageFileSummary header format. This is how data is stored in ZenServer and the format it is when fetched. Data produced in process is transformed into this format ahead of diffing.
2023-05-19 14:43:02 -04:00
ZenPackageHeader.h
Initial implementation of DiffOnly mode for ZenServer as Cooked Output Store. Lacking detailed header diffing, but stubbed in for future addition. When using ZenServer as Cooked Output Store the packages use the ZenPackageSummary header format instead of the PackageFileSummary header format. This is how data is stored in ZenServer and the format it is when fetched. Data produced in process is transformed into this format ahead of diffing.
2023-05-19 14:43:02 -04:00