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00efdf60976d957eafeb1949031c62b68ec92aec
UnrealEngineUWP/Engine/Plugins/EnhancedInput
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ben hoffman 500e1e7a00 Only draw debug modifiers if we are in the editor. The drawing of these debug textures can cause some bad perf hitching while using the debug command if in a cooked game client, and they would only ever draw in White boxes anyway. There is no point to attempting to draw this outside the editor.
#rb trivial
#rnx

[CL 25846924 by ben hoffman in ue5-main branch]
2023-06-07 11:48:10 -04:00
..
Config
Add a debug command to display the user's input settings. This will display all of the currently mapped keys by the player, what their default keys are, and if they are dirty or not.
2023-03-31 15:19:48 -04:00
Source
Only draw debug modifiers if we are in the editor. The drawing of these debug textures can cause some bad perf hitching while using the debug command if in a cooked game client, and they would only ever draw in White boxes anyway. There is no point to attempting to draw this outside the editor.
2023-06-07 11:48:10 -04:00
EnhancedInput.uplugin
Remove dependency on InputBlueprintNodes from the InputEditor Module.
2023-05-08 15:46:28 -04:00
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