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* Moved dllexport from types to methods/staticvars #rb none (approved by cwaters) [CL 25902670 by henrik karlsson in ue5-main branch]
17 lines
409 B
C++
17 lines
409 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class FRHICommandListImmediate;
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class ICustomResourcePool
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{
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public:
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virtual ~ICustomResourcePool() {}
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virtual void Tick(FRHICommandListImmediate& RHICmdList) = 0;
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static RENDERCORE_API void TickPoolElements(FRHICommandListImmediate& RHICmdList);
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};
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extern RENDERCORE_API ICustomResourcePool* GCustomResourcePool;
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