Files
christopher waters 1f21b73b25 Ran IWYU on RHI and RenderCore, private only.
#preflight 63d358c85c69f453c1f79c37

[CL 23889591 by christopher waters in ue5-main branch]
2023-01-27 14:54:10 -05:00

8 lines
365 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BinkShaders.h"
IMPLEMENT_GLOBAL_SHADER(FBinkDrawVS, "/Engine/Private/Bink.usf", "BinkDrawVS", SF_Vertex);
IMPLEMENT_GLOBAL_SHADER(FBinkDrawYCbCrPS, "/Engine/Private/Bink.usf", "BinkDrawYCbCr", SF_Pixel);
IMPLEMENT_GLOBAL_SHADER(FBinkDrawICtCpPS, "/Engine/Private/Bink.usf", "BinkDrawICtCp", SF_Pixel);