Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavigationTestingActor.cpp
frederic doll b9ae65954d Change NavigationData::Raycast signature to know if the ray end is located on the ray corridor
#rb Aris.Theophanidis

[CL 35438869 by frederic doll in ue5-main branch]
2024-08-09 18:41:09 -04:00

18 KiB