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Before: 3648 unity files Total CPU Time: 47886.140625 s Total time in Parallel executor: 498.81 seconds After: 3548 unity files Total CPU Time: 46643.828125 s Total time in Parallel executor: 486.06 seconds #jira #preflight [CL 22173263 by marc audy in ue5-main branch]
21 lines
639 B
C++
21 lines
639 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "LiveLinkFrameTranslator.h"
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#include "UObject/UObjectIterator.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(LiveLinkFrameTranslator)
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bool ILiveLinkFrameTranslatorWorker::CanTranslate(TSubclassOf<ULiveLinkRole> InToRole) const
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{
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TSubclassOf<ULiveLinkRole> ToRole = GetToRole();
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return InToRole.Get() && ToRole.Get() && ToRole->IsChildOf(InToRole.Get());
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}
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bool ULiveLinkFrameTranslator::CanTranslate(TSubclassOf<ULiveLinkRole> InToRole) const
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{
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TSubclassOf<ULiveLinkRole> ToRole = GetToRole();
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return InToRole.Get() && ToRole.Get() && ToRole->IsChildOf(InToRole.Get());
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}
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