Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/GeometryCore.Build.cs
brandon schaefer e64748d3de Disable the top modules that are not currently set to enable AutoRTFM
#rb neil.henning

[CL 34015003 by brandon schaefer in ue5-main branch]
2024-05-30 17:59:48 -04:00

29 lines
605 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class GeometryCore : ModuleRules
{
public GeometryCore(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePathModuleNames.AddRange(
new string[] {
"AnimationCore", // For the BoneWeights.h include
"Engine", // For GPUSkinPublicDefs.h
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core"
}
);
UnsafeTypeCastWarningLevel = WarningLevel.Error;
bDisableAutoRTFMInstrumentation = true;
}
}