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UnrealEngineUWP/Engine/Source/Developer/DrawPrimitiveDebugger/Public/DrawPrimitiveDebuggerConfig.h
zach harris bf34ebe040 Created a graphics debugging tool that can be used in the client to visualize draw call and primitive data. The tool can be opened with the command DrawPrimitiveDebugger.Open
[CL 21499897 by zach harris in ue5-main branch]
2022-08-22 21:20:36 -04:00

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