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UnrealEngineUWP
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DrawPrimitiveDebugger
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zach harris
7d2fca3ebf
Modifying the UI for forcing LOD levels with the Primitive Debugger to make the behavior more clear to users without having to view the tooltip. Added missing text localization to the debugger and detail panel.
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#rb elizabeth.bunner [CL 33307597 by zach harris in ue5-main branch]
2024-04-29 14:04:26 -04:00
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Private
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Public
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DrawPrimitiveDebugger.Build.cs
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