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#jira UE-223488 #rb jordi.rovira #tests Editor #rnx #virtualized [CL 36035608 by alexei lebedev in ue5-main branch]
34 lines
818 B
C++
34 lines
818 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MuT/NodeRange.h"
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#include "Misc/AssertionMacros.h"
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namespace mu
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{
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//---------------------------------------------------------------------------------------------
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// Static initialisation
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//---------------------------------------------------------------------------------------------
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static FNodeType s_nodeRangeType = FNodeType(Node::EType::Range, Node::GetStaticType() );
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//---------------------------------------------------------------------------------------------
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const FNodeType* NodeRange::GetType() const
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{
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return GetStaticType();
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}
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//---------------------------------------------------------------------------------------------
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const FNodeType* NodeRange::GetStaticType()
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{
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return &s_nodeRangeType;
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}
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}
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