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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.4
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D/Private
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graham wihlidal c3f0e49549 Added CFLAG_ShaderBundle and decorated Nanite CS materials with it (some platforms can use this to build relevant data structures for internal bundle implementations).
#rb yuriy.odonnell
[REVIEW] https://p4-swarm.epicgames.net/reviews/32011926

[CL 32496753 by graham wihlidal in 5.4 branch]
2024-03-26 00:47:10 -04:00
..
D3DShaderCompiler.cpp
[shaders]
2023-12-15 15:28:27 -05:00
D3DShaderCompiler.inl
Added validation to ensure UAV/SRV types and UB sizes match the ones generated by the shader compiler
2023-08-25 22:19:10 -04:00
D3DShaderCompilerDXC.cpp
Added CFLAG_ShaderBundle and decorated Nanite CS materials with it (some platforms can use this to build relevant data structures for internal bundle implementations).
2024-03-26 00:47:10 -04:00
ShaderFormatD3D.cpp
[shaders]
2023-12-15 15:28:27 -05:00
ShaderFormatD3D.h
[shaders]
2023-12-15 15:28:27 -05:00
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