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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.4
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D
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graham wihlidal c3f0e49549 Added CFLAG_ShaderBundle and decorated Nanite CS materials with it (some platforms can use this to build relevant data structures for internal bundle implementations).
#rb yuriy.odonnell
[REVIEW] https://p4-swarm.epicgames.net/reviews/32011926

[CL 32496753 by graham wihlidal in 5.4 branch]
2024-03-26 00:47:10 -04:00
..
Private
Added CFLAG_ShaderBundle and decorated Nanite CS materials with it (some platforms can use this to build relevant data structures for internal bundle implementations).
2024-03-26 00:47:10 -04:00
ShaderFormatD3D.Build.cs
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
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