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5.4
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly/Private
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Jimmy Andrews 7096080c16 Make modeling tools set SectionInfoMaps on newly-created static meshes. This fixes downstream issues with code that expects the maps to be populated, including the Lumen card build.
#jira UE-198095
#rb David.Hill


#ushell-cherrypick of 31850438 by Jimmy.Andrews

[CL 33459468 by Jimmy Andrews in 5.4 branch]
2024-05-06 12:22:46 -04:00
..
AssetUtils
Make modeling tools set SectionInfoMaps on newly-created static meshes. This fixes downstream issues with code that expects the maps to be populated, including the Lumen card build.
2024-05-06 12:22:46 -04:00
ConversionUtils
Explicit mark dirty to Modify for Brush, Poly, and Model.
2024-02-14 18:48:58 -05:00
Operations
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Scene
…
Selection
Explicit mark dirty to Modify for Brush, Poly, and Model.
2024-02-14 18:48:58 -05:00
ToolTargets
[Skeletal Mesh Editor] Third attempt to make sure UI reacts to new weight map layers being added as new Vertex Attributes
2024-03-27 08:02:58 -04:00
EditorModelingObjectsCreationAPI.cpp
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ModelingComponentsEditorOnlyModule.cpp
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