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5.4
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponentsEditorOnly
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Jimmy Andrews 7096080c16 Make modeling tools set SectionInfoMaps on newly-created static meshes. This fixes downstream issues with code that expects the maps to be populated, including the Lumen card build.
#jira UE-198095
#rb David.Hill


#ushell-cherrypick of 31850438 by Jimmy.Andrews

[CL 33459468 by Jimmy Andrews in 5.4 branch]
2024-05-06 12:22:46 -04:00
..
Private
Make modeling tools set SectionInfoMaps on newly-created static meshes. This fixes downstream issues with code that expects the maps to be populated, including the Lumen card build.
2024-05-06 12:22:46 -04:00
Public
Skeletal Mesh: Change the import storage to use FMeshDescription instead of FSkeletalMeshImportData. This includes deprecating the USkeletalMesh::LoadLODImportedData and friends, in lieu of an API more similar to the one on UStaticMesh (GetMeshDescription/CommitMeshDescription/etc).
2024-01-19 00:37:06 -05:00
ModelingComponentsEditorOnly.Build.cs
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