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UnrealEngineUWP
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5.3
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UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GeometryCore
/
Private
History
semion piskarev
fa4085fbdd
DynamicMesh: Fix overlay elements not being freed and prevent changing some overlay values arbitrarily when the collapsed triangles were unset.
...
#rb #jira UE-192831 [CL 27092107 by semion piskarev in 5.3 branch]
2023-08-14 18:55:40 -04:00
..
CompGeom
Fix crash when spline mesh tool has a spline with too few points, and generally make polygon triangulation not crash when passed an input with too few points
2023-06-28 15:25:32 -04:00
DynamicMesh
DynamicMesh: Fix overlay elements not being freed and prevent changing some overlay values arbitrarily when the collapsed triangles were unset.
2023-08-14 18:55:40 -04:00
Generators
…
Implicit
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Intersection
…
Operations
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
Parameterization
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Sampling
…
Selections
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
Spatial
…
Util
GeometryCore: Fix potential buffer overrun in FSmallListSet serialization
2023-05-17 19:09:39 -04:00
DynamicMeshEditor.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
EdgeLoop.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
EdgeSpan.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
GeometryCoreModule.cpp
…
IndexUtil.cpp
…
MathUtil.cpp
…
MeshBoundaryLoops.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00
MeshRegionBoundaryLoops.cpp
Move some commonly-used mesh functionality from the DynamicMesh module over to GeometryCore, including DynamicMeshEditor, mesh booleans, and some selection handling
2023-06-08 12:40:29 -04:00