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UnrealEngineUWP
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5.3
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UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
GeometryCore
/
Private
/
CompGeom
History
Jimmy Andrews
628974f19c
Fix crash when spline mesh tool has a spline with too few points, and generally make polygon triangulation not crash when passed an input with too few points
...
#rb rinat.abdrashitov #jira none [CL 26295531 by Jimmy Andrews in 5.3 branch]
2023-06-28 15:25:32 -04:00
..
ThirdParty
add precise math for exact predicates on clang, where supported
2023-05-17 12:25:46 -04:00
ConvexDecomposition3.cpp
Add a new hull merge node for reducing the hulls used on convex decompositions
2023-06-13 17:18:13 -04:00
ConvexHull2.cpp
…
ConvexHull3.cpp
…
Delaunay2.cpp
…
Delaunay3.cpp
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DiTOrientedBox.cpp
…
ExactPredicates.cpp
…
FitOrientedBox2.cpp
…
FitOrientedBox3.cpp
…
PolygonTriangulation.cpp
Fix crash when spline mesh tool has a spline with too few points, and generally make polygon triangulation not crash when passed an input with too few points
2023-06-28 15:25:32 -04:00