Files
UnrealEngineUWP/Engine/Source/Runtime/GameplayDebugger/Private/GameplayDebuggerPlayerManager.cpp
guillaume guay 1c91bfc34a Allow Gameplay Debugger categories to be compiled in Gameplay Debugger Core mode but never in Shipping.
This will allow game teams to create on-the-fly the Gameplay Debugger when desired (like in Test build) and add the Engine categories they need for the core mode.
Also moved the  Gameplay Debugger Categories header file their corresponding public folder.

[REVIEW] https://p4-swarm.epicgames.net/reviews/23684361
#preflight https://horde.devtools.epicgames.com/job/63c856b602024f93d8e9b510

[CL 23781711 by guillaume guay in ue5-main branch]
2023-01-19 17:10:04 -05:00

10 KiB