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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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5.3
UnrealEngineUWP/Engine/Source/Runtime/GameplayDebugger/Private
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mieszko zielinski 148b9d3479 Added a togglable support for debugging local/remote MassEntityManager added to GameplayDebuggerCategory_Mass and made similar possible for any category implementation.
#preflight 644b6f74d362ce2c93124359
#preflight 6453c391d863ba2621829b77

[CL 25339695 by mieszko zielinski in ue5-main branch]
2023-05-04 14:49:00 -04:00
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GameplayDebuggerAddonBase.cpp
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GameplayDebuggerAddonManager.cpp
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GameplayDebuggerCategory.cpp
Added a togglable support for debugging local/remote MassEntityManager added to GameplayDebuggerCategory_Mass and made similar possible for any category implementation.
2023-05-04 14:49:00 -04:00
GameplayDebuggerCategoryReplicator.cpp
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GameplayDebuggerConfig.cpp
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GameplayDebuggerExtension_HUD.cpp
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GameplayDebuggerExtension_Spectator.cpp
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GameplayDebuggerExtension.cpp
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GameplayDebuggerLocalController.cpp
Added a togglable support for debugging local/remote MassEntityManager added to GameplayDebuggerCategory_Mass and made similar possible for any category implementation.
2023-05-04 14:49:00 -04:00
GameplayDebuggerModule.cpp
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GameplayDebuggerPlayerManager.cpp
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GameplayDebuggerRenderingComponent.cpp
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GameplayDebuggerTypes.cpp
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