Files
UnrealEngineUWP/Engine/Source/Runtime/GameplayDebugger/Private/GameplayDebuggerLocalController.cpp
mieszko zielinski 148b9d3479 Added a togglable support for debugging local/remote MassEntityManager added to GameplayDebuggerCategory_Mass and made similar possible for any category implementation.
#preflight 644b6f74d362ce2c93124359
#preflight 6453c391d863ba2621829b77

[CL 25339695 by mieszko zielinski in ue5-main branch]
2023-05-04 14:49:00 -04:00

41 KiB