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5.3
UnrealEngineUWP/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingOperators/Private/CurveOps
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Jimmy Andrews 628974f19c Fix crash when spline mesh tool has a spline with too few points, and generally make polygon triangulation not crash when passed an input with too few points
#rb rinat.abdrashitov
#jira none

[CL 26295531 by Jimmy Andrews in 5.3 branch]
2023-06-28 15:25:32 -04:00
..
TriangulateCurvesOp.cpp
Fix crash when spline mesh tool has a spline with too few points, and generally make polygon triangulation not crash when passed an input with too few points
2023-06-28 15:25:32 -04:00
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