Commit Graph

8 Commits

Author SHA1 Message Date
James Moran
c5b4ca076e HTML5 SDK settings are now set via the Editor.
Android SDK path backslash duplication fix.
Fix for User inis not saving array properties correctly.

#codereview Ankit.Khare, Josh.Adams

[CL 2418611 by James Moran in Main branch]
2015-01-26 10:22:57 -05:00
Ankit Khare
55d2e28ba4 Allow html sdk path to be set using ini file.
- takes preference over EMSCRIPTEN env variable
   - editor can now detect sdk on yosemite.
   - refactor and simplyfy emscripten sdk access in .cs files.

#corereview james.moran

[CL 2345958 by Ankit Khare in Main branch]
2014-10-31 04:31:19 -04:00
Ankit Khare
b504b00ece Better naming for various browser devices.
#html5

[CL 2301286 by Ankit Khare in Main branch]
2014-09-17 13:52:12 -04:00
Ankit Khare
c284f2b3ed Add firefox aurora as another browser device on mac.
[CL 2298725 by Ankit Khare in Main branch]
2014-09-15 17:07:34 -04:00
Ankit Khare
783d615f09 Add firefox aurora channel as a device for windows.
#html5

[CL 2295248 by Ankit Khare in Main branch]
2014-09-12 12:16:14 -04:00
Ankit Khare
c3e2580eee Make different browsers as HTML5 Devices.
The configuration is driven by a editor platform specific .ini setting. Also, always serve files via a web browser ( python SimpleHTTP Server ) whose life time is attached to the browser device to get around X-origin issues w/ chrome. cook on the fly path remains as such, because we already serve via the cook on the fly web server.

#HTML5
#codereview james.moran, peter.sauerbrei

[CL 2281792 by Ankit Khare in Main branch]
2014-09-02 14:36:52 -04:00
Ankit Khare
7714a97161 #UE4 #HTML5 TTP: 333781 HTML5: Change Heap size per game project
Platform ini now contains a [BuildSettings] section with HeapSize values which can be overriden per config.

#codereview Peter.Sauerbrei

[CL 2087502 by Ankit Khare in Main branch]
2014-05-29 17:32:36 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00