Ryan Gerleve
432b9fab5b
[AUTOMERGE]
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Include the HTTP response code in the logs if an HTTP request to the replay service fails.
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Integrated using branch UT_To_UE4 of change#2599358 by Ryan.Gerleve on 2015/06/24 14:58:31.
[CL 2599401 by Ryan Gerleve in Main branch]
2015-06-24 15:08:11 -04:00
Ryan Gerleve
7eecaf4b84
[AUTOMERGE]
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The engine now notifies the replay system about players who join in progress.
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Integrated using branch UT_To_UE4 of change#2592351 by Ryan.Gerleve on 2015/06/18 14:22:24.
[CL 2592935 by Ryan Gerleve in Main branch]
2015-06-18 19:20:06 -04:00
John Pollard
b634063954
Merge: Ability to override request requests. This will give UT streamer the ability to add authorization headers to requests.
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[CL 2592897 by John Pollard in Main branch]
2015-06-18 18:41:30 -04:00
John Pollard
55f89d20ed
Merge: Fix an issue when the file download command returns success with no status update (assume still live)
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[CL 2592890 by John Pollard in Main branch]
2015-06-18 18:39:51 -04:00
John Pollard
51a2416f09
Merge: Sort replay checkpoints by time
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[CL 2592889 by John Pollard in Main branch]
2015-06-18 18:38:42 -04:00
John Pollard
f896163b01
Merge: Allow HttpNetworkReplayStreaming to be derived from
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[CL 2592888 by John Pollard in Main branch]
2015-06-18 18:35:46 -04:00
David Ratti
aff983af8f
[AUTOMERGE]
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#Orion: Allow override of meta tag when viewing replays
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Integrated using branch UE4-To-UE4-Orion (reversed) of change#2576985 by John.Pollard on 2015/06/04 10:47:22.
[CL 2592842 by David Ratti in Main branch]
2015-06-18 18:13:50 -04:00
John Pollard
7b9ad057ea
Fix crash that could occur while scrubbing in replays
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[CL 2586571 by John Pollard in Main branch]
2015-06-12 18:16:26 -04:00
John Pollard
9a9a46df36
Clamp demo time when scrubbing
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[CL 2586151 by John Pollard in Main branch]
2015-06-12 14:55:26 -04:00
John Pollard
ae3a95556c
Merge: More HTTP replay streamer debug info/logging
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[CL 2585959 by John Pollard in Main branch]
2015-06-12 13:32:54 -04:00
John Pollard
2e959ee141
Merge: Assume failed downloads with live streams are ok + clamp scrubbing to last checkpoint if no stream is available after it
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[CL 2585937 by John Pollard in Main branch]
2015-06-12 13:27:53 -04:00
John Pollard
8561d0212a
Use condensed version of json when sending user list
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[CL 2583513 by John Pollard in Main branch]
2015-06-10 18:21:46 -04:00
John Pollard
76b809171d
Engine side support for viewing "My Replays"
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[CL 2575908 by John Pollard in Main branch]
2015-06-03 14:37:38 -04:00
John Pollard
a4b74aae8f
Add engine support to add participating users to replays
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[CL 2574572 by John Pollard in Main branch]
2015-06-02 17:21:20 -04:00
John Pollard
ad4c9e60e6
Engine side support for replay meta tags
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[CL 2574564 by John Pollard in Main branch]
2015-06-02 17:17:30 -04:00
John Pollard
887d869d49
Engine side work to support showing recently viewed replays
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[CL 2574550 by John Pollard in Main branch]
2015-06-02 17:13:15 -04:00
John Pollard
59482e261d
Fix issue when there is an http failure with a StopStreamingCall already in flight
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[CL 2538368 by John Pollard in Main branch]
2015-05-05 18:24:12 -04:00
John Pollard
f865e6a84b
Merge to main: Return changelist when enumerating replays
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[CL 2525011 by John Pollard in Main branch]
2015-04-24 17:32:24 -04:00
Marc Audy
4562acb429
Fix shadow variables
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[CL 2507160 by Marc Audy in Main branch]
2015-04-09 15:23:52 -04:00
Ryan Gerleve
a685ba8f72
INetworkReplayStreamer::StartStreaming now takes a CustomName and a FriendlyName
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Demorec command and URL option name parameter is now optional, if it isn't provided the streamer implementation will automatically generate CustomName, and the FriendlyName will be the map name
Logic to auto-generate demo names moved out of ShooterGame and into NullNetworkReplayStreaming
[CL 2506853 by Ryan Gerleve in Main branch]
2015-04-09 11:29:06 -04:00
John Pollard
4e9ea7ae11
Better logic used to jump to the end of live games, allows the initial load to settle down so that we can get a more fresh time to jump to
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[CL 2505628 by John Pollard in Main branch]
2015-04-08 15:04:19 -04:00
John Pollard
3d25697f3a
When starting live replays, jump to as close as live as possible
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[CL 2505621 by John Pollard in Main branch]
2015-04-08 15:02:20 -04:00
John Pollard
2360a98e7e
Pause replays as soon as we scrub
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[CL 2505611 by John Pollard in Main branch]
2015-04-08 15:00:02 -04:00
John Pollard
ae03e98d9c
We now pass in app string, version and changelist to replay server.
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[CL 2499302 by John Pollard in Main branch]
2015-04-01 19:15:23 -04:00
Mike Fricker
114458bf0f
Clang warning fixes: Fixed missing 'override' specifiers
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- Also removed some unreferenced functions that adding 'override' revealed
PR #1002 -- Thank you, Omar007!
[CL 2498415 by Mike Fricker in Main branch]
2015-04-01 07:20:55 -04:00