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UnrealEngineUWP
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2e959ee141121f13e3ee6d04089dfe6b899dbe3e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
NetworkReplayStreaming
/
HttpNetworkReplayStreaming
History
John Pollard
2e959ee141
Merge: Assume failed downloads with live streams are ok + clamp scrubbing to last checkpoint if no stream is available after it
...
[CL 2585937 by John Pollard in Main branch]
2015-06-12 13:27:53 -04:00
..
Private
Merge: Assume failed downloads with live streams are ok + clamp scrubbing to last checkpoint if no stream is available after it
2015-06-12 13:27:53 -04:00
HttpNetworkReplayStreaming.Build.cs
Use JSON for replay enumeration
2015-03-04 17:03:18 -05:00