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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2e959ee141121f13e3ee6d04089dfe6b899dbe3e
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming
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John Pollard 2e959ee141 Merge: Assume failed downloads with live streams are ok + clamp scrubbing to last checkpoint if no stream is available after it
[CL 2585937 by John Pollard in Main branch]
2015-06-12 13:27:53 -04:00
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Merge: Assume failed downloads with live streams are ok + clamp scrubbing to last checkpoint if no stream is available after it
2015-06-12 13:27:53 -04:00
HttpNetworkReplayStreaming.Build.cs
Use JSON for replay enumeration
2015-03-04 17:03:18 -05:00
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