Commit Graph

9 Commits

Author SHA1 Message Date
Josie Yang
f8cc29c587 Implement GPUSkinCache debug visualization modes
*) 'Overview' shows skin cache on/off, recompute tangents on/off
*) 'Memory' shows skin cache memory consumption per sk mesh, includes RT if sk mesh uses a separate RT entry
*)  'RayTracingLODOffset` shows RT LOD index offset from raster LOD index

#jira UE-136542
#rb jeremy.moore
#preflight 622bb12b902b7ca699df8755

[CL 19383862 by Josie Yang in ue5-main branch]
2022-03-15 06:49:12 -04:00
andrew lauritzen
ef2fd132f7 Add VSM projection visualizations to the editor menu
#rb graham.wihlidal
[FYI] ola.olsson
#preflight 61f1a689fc74f46b5645b225

#ROBOMERGE-AUTHOR: andrew.lauritzen
#ROBOMERGE-SOURCE: CL 18757572 in //UE5/Release-5.0/... via CL 18759665 via CL 18760682
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472)

[CL 18760914 by andrew lauritzen in ue5-main branch]
2022-01-27 15:49:31 -05:00
krzysztof narkowicz
02819f2a85 Refactored Lumen visualization views and show flag in order to improve user experience. All Lumen visualization modes and show flags were moved into Lumen submenus for easier discovery. View modes were made exclusive (only one may be active at a time). Additonally exposed new view modes and show flags in order to easier debug and understand Lumen.
Lit->Lumen
Added Lit->Lumen submenu with 4 view modes - Lumen Scene, Lumen Reflection View, Lumen Surface Cache and Overview:
* Lumen Scene - same as ShowFlags->VisualizeLumenScene. Visualizes Lumen scene representation in highest possible quality, with highest possible view distance
* Lumen Reflection View - Lumen Scene, but with current reflections settings. Basically represents how things look in the reflections
* Lumen Surface Cache - visualizes surface cache and marks with pink missing surface cache coverage
* Overview - 3 Lumen view mode tiles, overlaid on top of normal view

Show->Lumen
Added Show->Lumen submenu with 6 flags, which allow to disable specific trace types (screen space, detail, global, far field), disable secondary bounces (radiosity) and disable Screen Space Directional Occlusion.

Show->Visualize
Removed �Lumen Scene� (replaced by Lit->Lumen->Lumen Scene view mode) and �Lumen Global Illumination� (replaced by r.Lumen.Visualize.IndirectDiffuse) from

Advanced visualization modes are accessible through r.Lumen.Visualize.Mode, which overrides current Lit->Lumen-> settings.

Misc changes:
* Renamed VisualizeLumenScene* to LumenVisualize*
* Moved shared visualize parameters to LumenVisualize.h
* Lumen HWRT visualize now uses same ray footprint as SWRT visualize
* Replaced HALF_WORLD_MAX with Lumen::MaxTracingEndDistanceFromCamera and Lumen::MaxTraceDistance in preparation for the LWC WORLD_MAX changes

#rb Patrick.Kelly, Daniel.Wright
#preflight 61e73339b56c33b8ecf753b2

#ROBOMERGE-AUTHOR: krzysztof.narkowicz
#ROBOMERGE-SOURCE: CL 18658215 in //UE5/Release-5.0/... via CL 18658227 via CL 18658249
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18658268 by krzysztof narkowicz in ue5-main branch]
2022-01-19 10:11:35 -05:00
sebastian nordgren
1791adb9a8 Deprecated bDisplayResetToDefault and the other checkboxes in IPropertyHandle::CreatePropertyNameWidget().
#jira UE-132670
#preflight 61a601ff9a226d9e8235b12e

[CL 18323004 by sebastian nordgren in ue5-main branch]
2021-11-30 06:04:48 -05:00
yuriy odonnell
7f82e90db3 Add separate RHI capability properties for full ray tracing shaders and inline ray tracing. While most RHIs may support both features, some may only support one.
#preflight 619ce604f934c1a291f81cfe
#rb aleksander.netzel

#ROBOMERGE-AUTHOR: yuriy.odonnell
#ROBOMERGE-SOURCE: CL 18270186 in //UE5/Release-5.0/... via CL 18270194
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18270205 by yuriy odonnell in ue5-release-engine-test branch]
2021-11-23 10:25:31 -05:00
graham wihlidal
700a73bf55 Editor/UX work for proper Nanite editor view modes with console override; rendering code will come later. (currently disabled with NANITE_VIEW_MODES tag)
#rb matt.kuhlenschmidt
#fyi brian.karis, michal.valient

[CL 15755745 by graham wihlidal in ue5-main branch]
2021-03-21 04:07:16 -04:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
christina tempelaarl
10ea476407 Disabled buffer visualization and view mode cycling in DebugCameraController in cooked and/or shipped builds.
Fixed handling of invalid console var values.
Excluded unsupported view modes from view mode cycling settings.
#jira UE-75594
#rb matt.kuhlenschmidt


#ROBOMERGE-SOURCE: CL 6866272 via CL 6867620
#ROBOMERGE-BOT: (v366-6836689)

[CL 6867806 by christina tempelaarl in Main branch]
2019-06-06 17:21:36 -04:00
christina tempelaarl
b6c55b490f Added gbuffer visualization overview and view mode cycling to DebugCameraController.
#rb matt.kuhlenschmidt


#ROBOMERGE-SOURCE: CL 6576934 via CL 6581216
#ROBOMERGE-BOT: (v350-6578747)

[CL 6581289 by christina tempelaarl in Main branch]
2019-05-20 15:02:25 -04:00