#rb none
#tests iOS Client
[REVIEW] Josh.Adams, Peter.sauerbrei
#ROBOMERGE-SOURCE: CL 8388186 via CL 8388187 via CL 8388188 via CL 8388189 via CL 8389868
#ROBOMERGE-BOT: (v403-8382528)
[CL 8389921 by thomas ross in Main branch]
[CODEREVIEW] [at]peter.sauerbrei
#ROBOMERGE-SOURCE: CL 8293583 via CL 8293585 via CL 8353679
#ROBOMERGE-BOT: (v401-8057353)
[CL 8353872 by michael kirzinger in Main branch]
Workaround an issue in the vivox-sdk that causes the iOS recording notification to be displayed if the application is backgrounded while the sdk is initialized and the AVAudioSessionCategory is set to Ambient
[at]Ethan.Geller, [at]Josh.Adams, [at]Peter.Sauerbrei, [at]Chris.Varnsverry
[FYI] Brian.Zaugg
#ROBOMERGE-OWNER: michael.kirzinger
#ROBOMERGE-AUTHOR: michael.kirzinger
#ROBOMERGE-SOURCE: CL 8292997 via CL 8293014 via CL 8293252
#ROBOMERGE-BOT: (v401-8057353)
[CL 8293259 by michael kirzinger in Main branch]
#rb Aaron.McLeran
#jira UE-79246
[FYI] Thomas Green
#ROBOMERGE-SOURCE: CL 8216998 via CL 8217000 via CL 8229421
#ROBOMERGE-BOT: (v401-8057353)
[CL 8230444 by maxwell hayes in Main branch]
Allowing for OS resize to happen while in some locked game. Add a percentage to make the barrier
smaller around the edges
#jira none
#rb none
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 8184274 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)
[CL 8184284 by brandon schaefer in Main branch]
#android
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 8119376 via CL 8119377 via CL 8119818 via CL 8123228 via CL 8124927
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v401-8057353)
[CL 8166405 by chris babcock in Dev-Build branch]
#rb chris.bunner
#ROBOMERGE-SOURCE: CL 8129558 via CL 8129566 via CL 8129567 via CL 8133405
#ROBOMERGE-BOT: (v401-8057353)
[CL 8159314 by peter sauerbrei in Main branch]
#android
#ROBOMERGE-SOURCE: CL 8119376 via CL 8119377 via CL 8119818 via CL 8123228
#ROBOMERGE-BOT: (v401-8057353)
[CL 8124927 by chris babcock in Main branch]
When user selects target path for exporting or saving, we need to refresh content from server. So we add OnPathSelected event to FSharedAssetDialogConfig and SAssetDialog.
Changed files: IContentBrowserSingleton.h, SAssetDialog.h, SAssetDialog.cpp.
GPumpingMessages
When files and folders are deleted or created by user, we want to save these changes to server. So we monitor such changes through IAssetRegistry. But we need to determine whether it�s triggered by user. So we add GPumpingMessages, a global flag indicating that application is processing Windows messages. Which means it�s triggered by user input.
Another possible choice is adding delegates. But this requires more changes and is less general.
Changed files: CoreGlobals.h, CoreGlobals.cpp, WindowsPlatformApplicationMisc.cpp.
Mesh Editor Small Fix
Fix an issue where vertex colors in Toolbar didn't work in 4.22.
Changed file is SStaticMeshEditorViewport.cpp.
#jira UE-78897
PR #6121: Editor changes for NVIDIA USD plugin
#rb chris.gagnon
#lockdown nick.penwarden
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: simon.tourangeau
#ROBOMERGE-SOURCE: CL 8042071 in //UE4/Release-4.23/... via CL 8042138
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v400-8057353)
[CL 8058403 by simon tourangeau in Dev-Build branch]
When user selects target path for exporting or saving, we need to refresh content from server. So we add OnPathSelected event to FSharedAssetDialogConfig and SAssetDialog.
Changed files: IContentBrowserSingleton.h, SAssetDialog.h, SAssetDialog.cpp.
GPumpingMessages
When files and folders are deleted or created by user, we want to save these changes to server. So we monitor such changes through IAssetRegistry. But we need to determine whether it�s triggered by user. So we add GPumpingMessages, a global flag indicating that application is processing Windows messages. Which means it�s triggered by user input.
Another possible choice is adding delegates. But this requires more changes and is less general.
Changed files: CoreGlobals.h, CoreGlobals.cpp, WindowsPlatformApplicationMisc.cpp.
Mesh Editor Small Fix
Fix an issue where vertex colors in Toolbar didn't work in 4.22.
Changed file is SStaticMeshEditorViewport.cpp.
#jira UE-78897
PR #6121: Editor changes for NVIDIA USD plugin
#rb chris.gagnon
#lockdown nick.penwarden
#ROBOMERGE-SOURCE: CL 8042071 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v399-8035122)
[CL 8042138 by simon tourangeau in Main branch]
#rb nope
#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: peter.sauerbrei
#ROBOMERGE-SOURCE: CL 7952393 via CL 7952436 via CL 7954433 via CL 7955931 via CL 7956083
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v399-8035122)
[CL 8038504 by peter sauerbrei in Dev-Build branch]
#rb nope
#ROBOMERGE-SOURCE: CL 7952393 via CL 7952436 via CL 7954433 via CL 7955931
#ROBOMERGE-BOT: (v393-7951996)
[CL 7956083 by peter sauerbrei in Main branch]
#rb Matt.Collins
#jira UE-78660
#ROBOMERGE-SOURCE: CL 7951715 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v392-7949540)
[CL 7951721 by michael trepka in Main branch]