Commit Graph

7 Commits

Author SHA1 Message Date
Ankit Khare
55d2e28ba4 Allow html sdk path to be set using ini file.
- takes preference over EMSCRIPTEN env variable
   - editor can now detect sdk on yosemite.
   - refactor and simplyfy emscripten sdk access in .cs files.

#corereview james.moran

[CL 2345958 by Ankit Khare in Main branch]
2014-10-31 04:31:19 -04:00
Ankit Khare
b504b00ece Better naming for various browser devices.
#html5

[CL 2301286 by Ankit Khare in Main branch]
2014-09-17 13:52:12 -04:00
Ankit Khare
c284f2b3ed Add firefox aurora as another browser device on mac.
[CL 2298725 by Ankit Khare in Main branch]
2014-09-15 17:07:34 -04:00
Ankit Khare
783d615f09 Add firefox aurora channel as a device for windows.
#html5

[CL 2295248 by Ankit Khare in Main branch]
2014-09-12 12:16:14 -04:00
Ankit Khare
c3e2580eee Make different browsers as HTML5 Devices.
The configuration is driven by a editor platform specific .ini setting. Also, always serve files via a web browser ( python SimpleHTTP Server ) whose life time is attached to the browser device to get around X-origin issues w/ chrome. cook on the fly path remains as such, because we already serve via the cook on the fly web server.

#HTML5
#codereview james.moran, peter.sauerbrei

[CL 2281792 by Ankit Khare in Main branch]
2014-09-02 14:36:52 -04:00
Ankit Khare
7714a97161 #UE4 #HTML5 TTP: 333781 HTML5: Change Heap size per game project
Platform ini now contains a [BuildSettings] section with HeapSize values which can be overriden per config.

#codereview Peter.Sauerbrei

[CL 2087502 by Ankit Khare in Main branch]
2014-05-29 17:32:36 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00