- Fixed multi architecture check in OpenSSL.Build.cs

#rb trivial
#jira none

[CL 26203109 by adam kinge in 5.3 branch]
This commit is contained in:
adam kinge
2023-06-22 22:23:41 -04:00
parent 04b5e29728
commit cd76902991

View File

@@ -20,7 +20,7 @@ public class OpenSSL : ModuleRules
string LibPath = Path.Combine(OpenSSLPath, "lib", PlatformSubdir);
string LibExt = (Target.Architecture == UnrealArch.IOSSimulator) ? ".sim.a" : ".a";
string LibExt = (Target.Platform == UnrealTargetPlatform.IOS && Target.Architecture == UnrealArch.IOSSimulator) ? ".sim.a" : ".a";
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "libssl" + LibExt));
PublicAdditionalLibraries.Add(Path.Combine(LibPath, "libcrypto" + LibExt));
}