From cd76902991c4d64ca930bf424c9e6a3f27977fa6 Mon Sep 17 00:00:00 2001 From: adam kinge Date: Thu, 22 Jun 2023 22:23:41 -0400 Subject: [PATCH] - Fixed multi architecture check in OpenSSL.Build.cs #rb trivial #jira none [CL 26203109 by adam kinge in 5.3 branch] --- Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs b/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs index 9aadf1d1c92a..3d14afe22d17 100644 --- a/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs +++ b/Engine/Source/ThirdParty/OpenSSL/OpenSSL.Build.cs @@ -20,7 +20,7 @@ public class OpenSSL : ModuleRules string LibPath = Path.Combine(OpenSSLPath, "lib", PlatformSubdir); - string LibExt = (Target.Architecture == UnrealArch.IOSSimulator) ? ".sim.a" : ".a"; + string LibExt = (Target.Platform == UnrealTargetPlatform.IOS && Target.Architecture == UnrealArch.IOSSimulator) ? ".sim.a" : ".a"; PublicAdditionalLibraries.Add(Path.Combine(LibPath, "libssl" + LibExt)); PublicAdditionalLibraries.Add(Path.Combine(LibPath, "libcrypto" + LibExt)); }