Fix stat name for PrepareDistanceFieldScene

#rb daniel.wright
#pf 610c535b26ea630001a87682

#ROBOMERGE-SOURCE: CL 17080985 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17080996 by tiago costa in ue5-release-engine-test branch]
This commit is contained in:
tiago costa
2021-08-06 05:57:19 -04:00
parent fe2267f110
commit 31d59cd946

View File

@@ -978,7 +978,7 @@ void FSceneRenderer::UpdateGlobalHeightFieldObjectBuffers(FRDGBuilder& GraphBuil
void FSceneRenderer::PrepareDistanceFieldScene(FRDGBuilder& GraphBuilder, bool bSplitDispatch)
{
CSV_SCOPED_TIMING_STAT_EXCLUSIVE(RenderDFAO);
CSV_SCOPED_TIMING_STAT_EXCLUSIVE(PrepareDistanceFieldScene);
TRACE_CPUPROFILER_EVENT_SCOPE(FSceneRenderer::PrepareDistanceFieldScene);
QUICK_SCOPE_CYCLE_COUNTER(STAT_PrepareDistanceFieldScene);
LLM_SCOPE_BYTAG(DistanceFields);