From 31d59cd9460bb5cdbc949f365ce8a87f5fd93d67 Mon Sep 17 00:00:00 2001 From: tiago costa Date: Fri, 6 Aug 2021 05:57:19 -0400 Subject: [PATCH] Fix stat name for PrepareDistanceFieldScene #rb daniel.wright #pf 610c535b26ea630001a87682 #ROBOMERGE-SOURCE: CL 17080985 in //UE5/Main/... #ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230) [CL 17080996 by tiago costa in ue5-release-engine-test branch] --- .../Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp b/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp index c992fea9bd6f..cf7de1642b2d 100644 --- a/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp +++ b/Engine/Source/Runtime/Renderer/Private/DistanceFieldObjectManagement.cpp @@ -978,7 +978,7 @@ void FSceneRenderer::UpdateGlobalHeightFieldObjectBuffers(FRDGBuilder& GraphBuil void FSceneRenderer::PrepareDistanceFieldScene(FRDGBuilder& GraphBuilder, bool bSplitDispatch) { - CSV_SCOPED_TIMING_STAT_EXCLUSIVE(RenderDFAO); + CSV_SCOPED_TIMING_STAT_EXCLUSIVE(PrepareDistanceFieldScene); TRACE_CPUPROFILER_EVENT_SCOPE(FSceneRenderer::PrepareDistanceFieldScene); QUICK_SCOPE_CYCLE_COUNTER(STAT_PrepareDistanceFieldScene); LLM_SCOPE_BYTAG(DistanceFields);