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UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_StateResult.h

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Update copyright notices to 2015. [CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
#pragma once
#ttp 303393 UObject improvement: Remove header groups #proj core #branch UE4 #summary Removed header groups, removed some redundant includes and replaced with forward declarations. Fixed compilation errors. [CL 2055361 by Mikolaj Sieluzycki in Main branch]
2014-04-24 08:49:31 -04:00
#include "AnimGraphNode_Root.h"
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
#include "AnimGraphNode_StateResult.generated.h"
UCLASS(MinimalAPI)
class UAnimGraphNode_StateResult : public UAnimGraphNode_Root
{
Back out changelist 2481333 Rob asked me to back out GENERATED_*_BODY -> GENERATED_BODY change for now until the "_Validate and _Implementation auto-generation" discussion is over. #codereview Robert.Manuszewski [CL 2481343 by Jaroslaw Palczynski in Main branch]
2015-03-17 05:38:32 -04:00
GENERATED_UCLASS_BODY()
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
};
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