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UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/Public/DeviceProfileEditorModule.h

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// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Device Profile Editor module
*/
class FDeviceProfileEditorModule : public IModuleInterface
{
public:
// Begin IModuleInterface interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
// End IModuleInterface interface
public:
/**
* Create the slate UI for the Device Profile Editor
*/
static TSharedRef<SDockTab> SpawnDeviceProfileEditorTab( const FSpawnTabArgs& SpawnTabArgs );
};