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32 lines
660 B
C++
32 lines
660 B
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "WorldPartitionHLODUtilitiesModule.h"
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#include "Modules/ModuleManager.h"
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#include "WorldPartitionHLODUtilities.h"
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IMPLEMENT_MODULE(FWorldPartitionHLODUtilitiesModule, WorldPartitionHLODUtilities);
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void FWorldPartitionHLODUtilitiesModule::StartupModule()
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{
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Utilities = nullptr;
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}
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void FWorldPartitionHLODUtilitiesModule::ShutdownModule()
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{
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if (Utilities)
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{
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delete Utilities;
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Utilities = nullptr;
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}
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}
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IWorldPartitionHLODUtilities* FWorldPartitionHLODUtilitiesModule::GetUtilities()
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{
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if (Utilities == nullptr)
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{
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Utilities = new FWorldPartitionHLODUtilities();
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}
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return Utilities;
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}
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