Files
UnrealEngineUWP/Engine/Source/Programs/UnrealSync/Private/Windows/UnrealSyncMainWindows.cpp

15 lines
351 B
C++
Raw Normal View History

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "../UnrealSync.h"
/**
* WinMain, called when the application is started
*/
int WINAPI WinMain(_In_ HINSTANCE hInInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPSTR, _In_ int nCmdShow)
{
hInstance = hInInstance;
FUnrealSync::RunUnrealSync(GetCommandLineW());
return 0;
}